Mostrando postagens com marcador Joystick. Mostrar todas as postagens
Mostrando postagens com marcador Joystick. Mostrar todas as postagens

domingo, 16 de setembro de 2012

Xbox 360 Joystick Controller + Unity

A few weeks ago I acquired a Xbox 360 joystick controller for Windows and, although my initial objective was to play with it (something I did, of course), my developer's mind did not allow the controller to remain in my desk without becoming part of my studies/experiments with Unity.

I configured Bitz to work with the joystick besides the keyboard and mouse. And with some quick changes I adapted Unity's script, MouseOrbit.js to take the the controller's input. The result can be seen in the video below:





So here's a short explanation of how to set Unity to receive the Xbox 360 controller for Windows.