segunda-feira, 18 de março de 2013

Optimizing Unity at CECON (and some other stuff)

I recently had the pleasure of being invited to speak to the students of the CECON game development course.

In the one hour I had to speak, we discussed the constant market growth to professionals who work with Unity, the main challenges of developing for mobile, optimization techniques and useful tools in the process of creating games for mobile devices.

It was a very good experience and I hope to have that opportunity again. A special thanks to Lucas Criscoullo, course coordinator, for inviting me.
As soon as I have some time I intend to improve and translate the material and maybe post it here.
Meanwhile, some preview images:

And to compensate for the relatively short post, here are some preview images of the interdisciplinar college task for this semester, "Insanitas":

More about it and the creation process (Objection Oriented Programming everywhere) soon. :)

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